
Causeway to Eriu
STORY:
Bres the Beautiful has returned from the depths with his army of mutant Fomorians, weaving ancient magic to raise a bridge back to Ériu, the Emerald Isle. Manipulate the stones he send to build his causeway; taking the fight to the Formorian menace.
Once the causeway is complete, Bres will come to cross it. Gather strength, then deliberately top out the stack to summon him and send the Formorian threat back to the depths!
CONCEPT:
A mobile-first block-building-meets-roguelike hybrid. You play both halves of the board at once: steer falling shapes to build the dungeon floor, while moving your hero across the tiles you just laid down to fight, grow stronger, and descend.
- Story based on Celtic Mythology (Tuatha Dé Danann cycle)
- Turn-based combat
- Classic block-building game-play
- Character progression via random boons (Geasa) and Ogham Brands
- Central nexus (Sidhe Mound) with stores and transient vendors, npcs and friends.
- Tons of NPCs, random interactions, omens that affect levels, and game-play variations means no run is ever the same!
NOTES:
- Moving down levels resets the board, but increases both enemy difficulty AND tick speed, meaning difficulty ramps up quickly.
- Line clears are a potent weapon!
- This is actively in-development. You will find balance issues, bugs, etc. Let me know what you find and iterations will come!
Light inspiration from Demon/Dark Souls, Risk of Rain, Chrono Trigger, Yu-Gi-Oh! Dungeon Dice Monsters, Legend of Zelda, Dungeon Crawl : Stone Soup, Shattered Pixel Dungeon; among many others!
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Not in anyway associated with or endorsed by Blue Planet Software / The Tetris Company.
This is a free game that pays homage to RPGs and that falling-block game that we all know and love :)
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Publisher | SpeakingSoftware |
| Author | SpeakingSoftware |
| Genre | Role Playing |
| Tags | 2D, Celtic, Dark Fantasy, Fast-Paced, Roguelike, Roguelite, Singleplayer, Tetris, Top-Down |
| Code license | GNU General Public License v3.0 (GPL) |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Gamepad (any), Touchscreen |
| Accessibility | Configurable controls, Interactive tutorial |
| AI Disclosure | AI Assisted, Code |
Development log
- Boss Fights were boring. Fixed 'em!2 days ago
- First Push3 days ago

